THIS IS EVOLUTION. This is expansion. For the last seven years, Bethesda has been constructing a sequel to Fallout 3 worthy of the name. By building on both its spectacle and intricate detail, Fallout 4 is looking like a real crowd-pleaser. A game with enough bang for its buck to wow the masses and enough small detail and fan service to keep the true believers and wannabe vault dwellers content. Such an
equation has clearly taken a very long time to perfect and waiting has meant that what we see now is pretty close to a final product. Simply put, we’re impressed. Let’s talk about the spectacle. Amazing new
hardware customisation that means you can call in a Vertibird and fly around Boston with a turret
gun, jet packs on your power armour, what look like Thunderdome style battle arenas, stunning
new VATs kills for slow-motion gore and destruction and what might even be a weapon that fires from near-earth orbit. The hints are just as tantalising as the confirmed details. Start to break this down and it only gets more impressive. Customisation is at the heart of this new Fallout and while picking your preferred weapons, keeping them in good working order and generally developing a preferred play style
with your selection of perks have always been important to this series, we’re seeing it extend far beyond that now. For instance, of the 50 weapons available in the game there are 700 modifications you can make to them.
The examples we’ve see showlaser pistols being turned into scattering laser rifles or hunting rifles turned into tactical sniper rifles. With the ability to change the barrel, grip, stock, sights, muzzle and capacitor on each weapon, you could create a unique arsenal without too much trouble.
And these customisations can be made from anything in the world. Different combinations of objects you find can be brought together to give you the key components you need to craft a new upgrade. As Bethesda itself has put it: it makes all that random loot you scavenge in the wasteland actually worth something to you in the long run. Find a doll or a roll of tape? That might be the beginnings of a scope you really need to add to your rifle if you’re going to get past a gang of raiders. Mix and match the right objects and all manner of new tools might be made available to you. It’s a little bonkers, but that’s the end of the world for you. It can do funny things. And customisation extends somewhat to your armour too. At the moment it doesn’t look at if there’s quite the level of power armour customisation and modding available as we’ve seen with the weapons, but it remains impressive with each arm, each leg, the torso and head all being allocated parts separately with any combination of classic Enclave or Brotherhood Of Steel plating. Watching these parts get switched around in the gameplay we’ve seen is a bit like being taken through the history of the Fallout series itself with a range of armour detail that
recalls the iconic weaponry of each Fallout title. Perhaps a little more interesting is that even